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01

NAME

Thijs Bouwhuis

ROLE

Games Programmer

SOCIALS

01

Timeline

  • 2012 - 2018 Pre-university education at Bornego Heerenveen
    2012
  • 2018 Breda University of applied sciences I studied Games programming and graduated in August of 2022.
    2018
  • 2019 Vripack, Yacht Design implementing Vritual Reality tooling to support the yacht design process and presentations of yacht designs to clients. The work I have been working on was with both a PC VR set (HTC Vive) as well as the standalone unit (Oculus GO/Quest 2). Implementing VR tours using KRPano, allowing them to work without controllers and both with and without internet connection.
    2019
  • 2021 Best Student Game I won the Dutch game awards "Best student game" as lead programmer with the team that worked on ARID. We also also got nominated as the rookies finalist.
    2021
  • 2021 Internship at Triumph Studios, a Paradox Interactive company, Working on Age of Wonders 4 I worked on implementing features and fixing bugs in the codebase. I worked with an in-house engine and custom tools to create these features and also expanded these tools. During this internship I also learned a lot about UI and did a lot of UI programming using NOESISGUI, a crossplatform c++ interface middleware library, and XAML.
    2021
  • 2022 Internship at Kuuasema (Project still under NDA) I worked in Unity on both mobile and PC/Console projects. The multiplayer project I worked on used Photon. I learned a lot about mobile development and creating games that load their data from a backend server. I did a lot of different work, ranging from changing rendering on UI elements to making data loaders from the backend.
    2022
  • 2022 Graduated from Breda University Graduated by completing the Programming Game Development study at Breda University.
    2022
  • 2023 Junior position at Crytek Started as Junior Online Games Programmer at Crytek, working on the Hunt Franchise.
    2023

A bit more about me

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